Project Cars 2 getting Xbox One X Enhanced
Racing game will support multiple graphics options
Microsoft and Slightly Mad Studios have announced details about the upcoming Xbox One X specific enhancements for Project Cars 2.
First off, the standard rendering resolution that has been increased from 1920×1080 to 2560×1440. The extra power of the console also promises to increase the detail levels of all car and track models, as well as shadow quality and resolutions. Anti-aliasing quality, as well the environmental map reflection quality and update rate were increases as well.
A new in-game option will be introduced named “Graphical Bias” which allows players to set up their own graphic settings while maintaining optimum FPS (frames per second). This Graphical Bias comes with three options. The first is ENHANCEDVISUALS which effectively allows for 1440p (2560×1440) with all shadows, track and vehicles, and rear-view mirror details set to as high as possible. The second option, ENHANCEDRESOLUTION, expands the resolution to 3K (2880×1620) and automatically balances the details to compensate for the big increase in resolution. Both these options may dip into the dynamic scaling a little more than the final and third Graphical Bias option, ENHANCEDFRAMERATE, which is in 1080p with all settings using dynamic scaling to ensure the framerate remains at 60 fps as much as possible.
Project Cars 2 was released last year for Xbox One, as well as PC and PS4.

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